Sunday, August 23, 2020

Recap From 8.22.2020 - What's in the Box!?

After taking out a Beholder Zombie and his minions, the party heard a commotion coming from the the


next chamber and notice the entrance has runes marking the doorway in both Elvish and Dwarvish - "Temple of the Sun".  Upon entering the room you see a large cut out that once allowed sun to shine this far down into the cave.  The now gloomy temple has two humans and a small demon - Algathr'oth.  

Upon seeing the demon, Shardon immediately fell victim to temporary madness - manifesting itself as an unceasing compulsion to berate the mistakes of others.  The two humans - Warlocks of the Fiend, began to beckon Zofia to join them in the service of the demon present.  While Zofia was able to resist the call, she found herself unable to attack the Warlocks.

The demon asked for the Infernal Puzzle Box, but the party decided to tell it to kick rocks.  

Forgotten by the crappy DM - The demon should have asked Elric in his harsh, metallic voice, "The Aasimar must not care!  Why would he allow others to touch the puzzle? He must not know what it contains!" 

A battle ensued that included Volok dealing some heavy damage.  At one point the demon felt threatened enough to summon a Manticore, but its was almost immediately charmed by Isabrix.  One by one our heroes fell, succumbing to fireball after fireball.  Finally when it looked like all was lost, Volok struck a deal for the lives of his friends, surrendering the puzzle box.  He witnessed the box open and saw the contract it contained.  The foes vanished and he slowly nursed the group back to help.

*Clarification - Volok's axe he flung into the fire was instantly melted by the infernal fire.  Anyone that might have been flung into the fire would have been badly hurt. 

Emerging from Wave Echo Cave, the group is met by a Sending Spell in the form of a fiery bird - 

"We need to talk,  Things are worse than I feared.  If you can, please return to my home.

The realm depends on it."

The message is spoken the the recognizable voice of Zarturian, your ally just northeast of Phandelin.  When you return to his house he hurriedly greets you and lets you know that he wasn't completely up front with his history.  You did indeed save him from the Oblex, but he wasn't merely a collector of magic, but one of 7 self-anointed guardians of the realm.  They made it their business to make sure the land is not interfered with by extra-planar threats.  The other six guardians are scattered throughout the land and are equally indebted to the party for saving Zarturian.  Their current view - evil is saturating the land - almost as if Avernus has been opened.  

The party learned of several allies - 

  • A male dwarf - Vandeam Frostbeard - located 300 miles north - Vandeam has observed the wood elves to the west of him gearing up and acting even less friendly to strangers.  The yetis to the east are restless and seem to be moving south.  The Frost Giants are less and less visible on the tundras.
  • Jesica Galpsi - a female halfing 300 miles southeast of Zarturian - she's noticed the wood elves (numbering 300-500) and the High Elves (maybe 50-60) forming an uneasy alliance.  Both constantly monitor the Kobold lands to the east.
  • A male half-orc, Krirve - located 550 miles SE - he's noticed dragons grouping to the west - the are flying at night, so he's unsure of the coloring
  • A female wood elf, 700 miles southeast - Keishara Chaexina - she's monitoring the dwarves to the east moving from their villages to the mines in the mountains (this is typically a defensive move)
  • A friendly male Kobold - Cley Keenfang - he has seen what he describes as evil amassing in the wastelands known as Anaurach - the glow everyone is seeing seems to be coming from the Everwinter Woods
Finally, Marmag, a gith was last located 1000 miles east southeast of Zarturian.  Z had just visited Marmag right before the mindflayers planted the Oblex in his new home.  He is very concerned something has happened to him.  

He also alerts you to the fact of the existence of a natural wall, a plateau if you will directly east, about 1000 miles away.  It would block any travel directly to Everwinter Woods due to its immense height (500 feet) and length (600 miles).

Upon hearing this info - Isabrix - decided to take off for Frostbeard - hearing he would have weaponry for the fighters in the group.  She currently has the Bag of Holding and has taken the form of a wolf to speed toward her destination.  Travis is flying above her.  (Note - Elric doesn't have his telepathic connection due to distance, however Izzy does have a telepathic connection as long as Travis is within 100 feet.  Travis is always able to find Elric, no matter the distance and can fly 100 miles a day if he pushes it)

The rest of the party is getting ready to head to Neverwinter to prep for the long journey.



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